returning projectiles poe. Chris' post: All projectiles now behave like arrows. returning projectiles poe

 
 Chris' post: All projectiles now behave like arrowsreturning projectiles poe  Return Projectiles don't work with ball lightning even though tooltip says they do

Numbers will look weaker than the build realistically performs. it'll follow the same rules as most everything else that triggers. on Aug 12, 2023, 7:18:02 AM. Cost & Reservation Multiplier: 150%. What you lose (in general, some apply to single target): damage as returning projectiles may not hit anything (enemy is in different place) chain/fork because of reason 1) Ailment effect - less damage = less shock effect. The current league starter meta in Path of Exile offers a diverse range of powerful builds, with surprising outliers and unexpected success stories. Most sources of Returning were Final-Target-Returning. Advertisement Coins. 1. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. 5% increased. I have a nice bow with an open prefix that I could add this mod to. 4. Effectiveness of Added Damage: 38–44%. Path of Exile item and currency. Caught projectiles spiral outwards when you use Whirling Blades and do not return. With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. Channel to infuse an arrow with chaos, gaining stages while it is held. Some skills can shotgun even with multiple projectiles, but those are. First impressions: This notable is nothing special. ; Ricochets: Spark projectiles will. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. Rolling Magma (previously known as Magma Orb) is a spell skill that launches a projectile that bounces on a parabolic curve that explodes on impact dealing. Requires a Dagger or Claw. Projectiles which. 3. In the case of Ball Lightning which has a lifetime, you'll need to get some projectile speed to notice it return when firing into the void. Numbers will look weaker than the build realistically performs. 00% Requires Level 28 Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. It does not grant a bonus to your. Return Projectiles don't work with ball lightning even though tooltip says they do. . 5% increased Projectile Speed This is a Support Gem. my understanding is that the snipers mark projectiles will return to the marked target, but they are not able to shotgun, so at most one returning snipers mark projectile per batch will hit the target. These. Every lightning trap already invests in pierce. You just get 30% more damage ( and unlimited peirce) with the utility of returning projectiles. Vaal Venom Gyre can be obtained by vaaling the gem. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. The distance of the travel back also benefits from "far shot", getting the maximum effect of it. Returning Projectiles Support is a support gem which causes projectiles to re. Since that is out of way, is this combination a viable league starter and what ascendency will synergies the. It causes projectiles to return and pierce all targets while returning. +++ The Return of HoA: Returning Projectiles and Anomalous Faster Projectiles are in maps the new support: doubled returning projectiles with changed projectile behaviour after piercing +++ The leading and most successful guardian-minion-build (1. This is a 30% more damage support gem at level 1, 0 quality for projectile skills that can return. 15. Projectiles from Supported Skills Return to you. Corrupting Fever Champion is a top-tier map blasting build in POE 3. Share Sort by:. Requires Level 38. Server: PC, Xbox, PS. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games. ; Fast Mapping ; Smooth Gameplay : No need to position or target directly as Unseen Strike handles this for us ; Easily hit Max CF stacks on enemies: multiple. PROs. Attack Speed: 120% of base. taggedjc • 4 yr. " Previously the node required you to hit something to proc the return behavior. Hitting an obstacle, hitting an enemy with no remaining projectile behaviours, or reaching the maximum projectile distance will cause the projectile to return to the player's location (or to the proxy if used by a trap, mine, totem, etc. Below are all the new and changed gems in Path of Exile: The. Critical Strike Chance: 6. Brutal Restraint: Look for 5% increased Dexterity mod. None of the returning projectiles will necessarily hit that target when returning - returning sends them back to you (or whatever fired the projectiles if that's a totem or similar), not to where they split. You will see they have fixed duration they travel until disspate (like how freezing pulse works but reversed). It probably wouldn't at all, since the projectile needs to actually impact something to return, and FP has 100% pierce. Supports projectile skills. It also comes with the added benefit of increasing your clear speed due to more stray projectiles returning to you, more chances to proc things like explosion etc. Volcanic Fissure. 22 In this video I go over a potential use for the new Return Projectile Support that is. 5% increased projectile Speed Projectiles have 3% chance to Return to you from final Target Supported Skills deal 0. It used to be the meta with Spark ("Spork"). Last bumped on Apr 9, 2023, 1:23:36 AM. Effectiveness of Added Damage: 125–165%. Returning Projectiles is a very strong mechanic for Lightning Arrow because the returning projectiles can hit the same enemies that we already hit again, essentially acting as a multiplier to our total damage and doubling our Life gained on hit. its a good support for straight up damage (39% more). But as self cast the returning projectiles track me as I move (and I keep moving bc I'm squishy at the moment) so the hit rate on return isn't 100%. Tag: Support, Projectile. I mean if I'm fighting a boss, and I cast wild strike on him, it's going to do frost damage, then a projectile will be expelled from the boss outwards, I know normally those projectiles don't damage the target, that's how I remember that to work, but then, when said projectiles return to me, let's say 3 projectiles return to me, are those going. Most theorycrafters knew that mucking around with projectiles in PoE would always deliver some nutty interactions, and for one guy (Jung) to open up that can of worms with his own unique (which led the path of Vengeant and Returning proj support) is seriously a long term buff to the health of the game. "Projectiles from supported skills deal less damage" Sounds the same to. Leveling tips. This was made possible in 3. Projectiles from Supported Skills Return to you from final target. When it collides with something it will shatter,. Requires a Melee Weapon. ) In The Forbidden Sanctum expansion, we've introduced several new gems and made some changes to existing ones. Cost & Reservation Multiplier: 150%. Nimis changes from "Projectiles Return to you at end of flight" to "Projectiles Return to you". You can get +3 pierce from the tree for a few nodes. Effectiveness of Added Damage: 30–40%. Mechanics. That's because they are not final yet. Anomalous faster projectiles before 3. It costs 2 Golden + 1 Amber Oil. Requires a Dagger or Claw. Projectiles which. 1. Return is the same mechanic - return projectiles essentially count (at least they did when. ; Duration: Spark duration determines how long spark projectiles will persist, and is increased by both skill duration passives and support. Requires Level 28. Critical Strike Chance: 6. GGG has the following to say about projectiles that "fade". Vaal Lightning Arrow can be obtained by Vaaling the gem and it provides a nice burst of single target damage. 96% from a Level 5 Awakened Enhance socketed in a +2 Viridis. The actual mechanic here on the notable says that the projectiles returned to you. When using Ice Spear or Ball Lightning with the Weapon Tree mod, the projectiles will return when they either hit a wall or reach the maximum projectile distance. A physical based projectile spell that launches several projectiles in an arc in front of the caster. Projectiles now deal 5% more damage for each remaining Chain. The returning projectiles also fly past our character and can hit enemies behind us,. So 26% of main skills have projectile tag vs 50% of builds having projectile tag. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. The best you could do is shoot something like 5 projectiles and have a chance to. I believe the same happens with chain, but in a different way. However, if you you have a lot of returning projectiles from one attack, most of the time only one of the returning projectiles will actually hit the target. poe. Flamewood Support Support, Totem, Spell, AoE, Fire, Projectile, Trigger Icon: f Level: (1-20) Cost & Reservation Multiplier: 140% Cooldown Time: 1. In order to also make thorn arrows return, at least 55% total projectile speed is required. Only one return projectile from Lightning Trap can hit. This is especially possible as Hydrosphere Hydrosphere Spell, AoE, Duration, Cold, Orb, Lightning, Physical Level: (1-20) Cost: (12-20) Mana Cast Time: 0. Vengeant Cascade makes projectiles come back to you, hitting mobs again. 22In this video I go over a potential use for the new Return Projectile Support that. The distance you aimed at initially will determine how far back the projectile returns. If Point Blank is allocated, it is a roughly 1. This straight up doubles your damage if you aren't already using Point Blank. Quote this Post. The returning proj by default can pass through/hit enemies on the way back but will deal no DMG on the return hit. Requires Level 1. 5% increased Projectile Speed This is a Support Gem. Attack Damage: 30–40% of base. 19 must be Divergent lightning trap, which gives your projectiles a chance to return when they either reach the end of their trajectory or hit a wall, potentially hitting an enemy again on the return in theory, doubles your damage if each strap is able to hit at least one returning projectile. POE. Lightning Trap Trap, Critical, Spell, Projectile, Lightning. Path of Exile. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by. 60 sec Critical Strike Chance: 5. If you asking whether each of returned Frostbolts will hit the target, no (this is what shotgunning usaully is reffered to). I chose this Lightning Trap skill because it works well with the new Returning Projectiles Support. Log In Create Account Contact Support. Will the change of its wording also change the effect to stop working with ball lighting? Other return effects do not work with ball lightning. Cost & Reservation Multiplier: 150%. The second form pierces all targets and has increased projectile speed and critical strike chance and multiplier. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 1% increased Cold Damage. Subprojectiles. Increasing the projectile speed of Ethereal Knives increases how far the projectiles can travel. 21. Requires a Dagger or Claw. e double the length of a regular projectile shot (I assume not but one can hope). Therefore if you want to know best uses for the new gem, just go to poe ninja to see uses for the old gem. Returning projectiles can hit the same enemy a second time, yes. The theory is that if we hit the snipers marked enemy with the single projectile, all the split projectiles will return back to the main target for a lot of single target damage. 2. The projectiles will return if they hit a target and do not pierce/fork/chain from them. So if you have % increase AoE, Point Blank becomes less effective. Additional projectiles: Scales total number of projectiles. They can hit twice and apply 2 poisons. In Path oF Exile (PoE), the Molten Strike is a mechanically interesting skill that can have good damage scaling. Perhaps even more exciting than this new mode is the news that The Forbidden Sanctum is returning in PoE 3. Projectiles from Supported Skills deal (61–70) % less Damage while Returning. Pierce has first priority for projectile behaviours, followed by fork, chain, then return. Attack, Projectile, Channelling, Chaos, Bow. Adjustments made for more self-comfy. Requires Level 4. wording is the same as for other returning projectiles: Nimis Topaz Ring Requires Level 48 +(20-30)% to Lightning Resistance +(30-50) to Dexterity (25-35)% increased Projectile Damage Projectiles Return to you Projectiles are fired in random directions Vengeant Cascade Notable Passive Skill 15% increased Projectile Speed Attack Projectiles. Projectiles from Supported Skills deal 61% less Damage while Returning. The addition of this support gem opens up exciting possibilities for unique and powerful builds. Only when the eye explode, it release a faster set of projectiles, which obviously increase their range. Its possible that deadeye node that chains on ground hit would fall under the same conditions. The original projectile disappears and two new projectile travel past the enemy away from each other at a 120º angle. Also these mods are good for build: - +20 to Dexterity - 20% increased Projectile Damage A projectile which flies out uninterrupted to the maximum projectile range will return instead of just stopping there. Buy. ). Going from 100% increased projectile speed to 250% increased projectile speed is a 15% more damage increase at duration levels > 5. 15. You even have your mirage Archer to fire more projectiles. Projectiles from Supported Skills deal 60% less Damage while Returning. " Instead, it now provides "Returning Projectiles have 150% increased Speed. The theory is that if we hit the snipers marked enemy with the single projectile, all the split projectiles will return back to the main target for a lot of single target damage. This means that on. Now all effects that cause projectiles to return do so in any case that they can. Molten Strike Attack, Projectile, AoE, Melee, Strike, Fire Level: (1-20) Cost: 6 Mana Attack Damage: (110-185)% of base Effectiveness of Added Damage: (110-185)% Projectile Speed: 750 Infuses your melee weapon with molten energies to attack with physical and fire damage. Log In Create Account Contact Support. Use our Ranger Leveling Guide for PoE - Classic Bow version. Level: (1-20) Cost: (8-20) Mana. In The Forbidden Sanctum expansion, we've introduced several new gems and made some changes to existing ones. Returning Projectiles deal 75 % less Damage with Hits and Ailments 40 % chance to keep each caught Projectile fired with Whirling Blades Base duration is 12 seconds Returning Projectiles Pierce all Targets Projectiles Return to you from final target (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. So for a skill like Lightning Arrow, it's already decent, potentially very good. Ballista Totem Support Bow, Projectile, Support, Totem Icon: R Level: (1-20) Cost & Reservation Multiplier: 120% Requires Level 8 Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you. This is not even factoring in its utility for map clear and QOL. Use Venom Gyre to clear maps and deal with bosses, with Fork Support you will always create tons of. Lightning Strike is the primary source of damage for this build. but that is not the case in Path of Exile. Returning projectiles can hit the same enemy a second time, yes. 00%. Nimis really is a boon specifically. Anomalous Faster Projectiles Support. So your projectiles won't return until they're done doing all of those, upto however many of them you've got. The Return Projectile Support is a game-changing support gem that allows projectiles to return to the player after traveling a certain distance. This thread has been automatically archived. Caught projectiles spiral outwards when you use Whirling Blades and do not return. I have annointed Vengeant Cascade. Level: 1–20. You can also check our other Path of Exile builds: Odealo's Crafty Guides - Full List 1. Caught projectiles spiral outwards when you use Whirling Blades and do not return. 1Recipes. 2Gem level progression. 60% from a perfect Ashes of the Stars. This is a Support Gem. The "from final Target" part made me worried that perhaps the projectile had to hit something to return to you (as. So unless you have some information on whether and why Nimis works differently, I'd assume they're the same projectile. Category: ring. Vengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. With the changes to projectile mechanics Vengeant Cascade now reads "Attack Projectiles Return to you. If a projectile lasts for an explicit duration like Spark, or fades out over a fixed time like Freezing Pulse, it. ) (Returning Projectiles is a new support gem in 3. 0. Whereas in an open area like Sirus arena, the projectile returns in a short time. It does not grant a bonus to your. Since returning projectiles support will let the. To all the people getting excited about this, the return projectiles from split do not shot gun. Cast Time: 1. Divergent Venom Gyre is an Alternate Quality gem of Venom Gyre. At the time, Nimis is basically the same thing but on an item. EK / eye of winter return not working fully was predictable based on galvanic arrow testing with reach of the council. Returning Projectiles Support is not implemented properly in PoB. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return . 59. 5-link without the damage nerfs. Introduction. Stay sane, Exile! Path of Exile 3. Added Cold Damage Support 9%. 3Gem quality. VC was a 100%. Contents 1 Speed and duration Some quick calculations: If RP support gem doesn't scale and stays at 70% less dmg for returning proj, and you give up one 30% more dmg support for RP: (1 + 0. 20. 55%+ projectile speed. Whereas in an open area like Sirus arena, the projectile returns in a short time. Attack, Projectile, Chaos, Duration. Lightning Arrow - Your primary skill, shoots projectiles that deal elemental damage. Divergent Returning Projectiles Support is a new Dexterity Support Gem. Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game GamingKilling Blows with Supported Skills Consume corpses to Recover (24-366) Life and (10-40) Mana. So how is the return mechanic going to interact with Shattering Steel? I know the general mechanic of pierce, chain and fork is pierce -> fork -> chain. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. 2) Double Curse Setup - With a +1 Curse Carnage Heart, Leap Slam + Hextouch +. Divergent Lightning Trap can already return, so this is 14 divines (current price) and an entire ring slot for better coverage. A) take the distance from the first shooting i. Was theorycrafting my next build and I thought using the Anomalous Faster Projectiles support gem could be interesting, but the wording was confusing to me so I decided to test it a bit. Nimis Nimis Topaz Ring Requires Level 48 +(20-30)% to Lightning Resistance +(30-50) to Dexterity (25-35)% increased Projectile Damage Projectiles Return to you The total distance for projectiles is 150 units. Effectiveness of Added Damage: 240%. This means Point Blank on Molten Strike and 0% increased AoE would be an average increase of about 43% more damage, at always at least 30% more damage. Venom Gyre has the actual good version of return that is shared by Reach of the Council where it doesn't require hitting a target and the projectiles just return unconditionally. Requires Level 38. Skill gem; Artillery Ballista Artillery Ballista Attack, Totem, AoE, Fire, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Speed: 50% of base Attack Damage: (44-57)% of base Effectiveness of Added Damage: (44-57)% Requires Level 28 Summons a ballista totem that propels a sequence of fiery arrows into the air. A Nearby enemy is a Nearby enemy, it does not matter what path the projectile took to get to them. Supports projectile skills. telehax • 9 yr. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. Can Store 2 Use. The community has had a lot of questions about Ruthless, so today we've gathered the answers to some of the most frequently asked questions. The mode, introduced as the main theme of the 3. Level: 1–20. if you have it linked to two skills Frenzy>Ice shot> Manaforged arrows (just using frenzy/ice shot as examples) it'll cast in order: Frenzy then next trigger casts Ice Shot. Ice Spear is a cold spell that fires projectiles in sequence. • 3 mo. The projectiles return to the source. If it is ranged you might have a problem because of the triangular shape since the projectiles returns from the split position to the. Frostbolt. With awakened fork allows for projectiles that have forked to fork again. The original projectile disappears and two new projectiles travel past the enemy away from each other at a 120º angle. Vengeant Cascade is a notable passive skill that increases projectile speed to projectiles that return . Only works with Bows and Wands. Vaal lightning trap has decent odds of working If the returning projectile mechanic, ensuring projectiles that go behind the target return to you for a double hit. If that target is in the way of some of the returning projectiles then one of them can hit it but the others will not. Secondly the projectile from "Cobra Lash" doesn't last forever and can expire before it can return to you, Projectile Speed can help with this. 00%. Effectiveness of Added Damage: 190%. This type of build has spiked in popularity after the introduction of the Nimis Ring which makes the Projectiles return to you after expiring or exploding in case of Fireballs. It’s too early to say anything at the moment. Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. With the changes to projectile mechanics Vengeant Cascade now reads "Attack Projectiles Return to you. After traveling a short distance the projectiles enter a second form. • 3 mo. The more mobs or more hits, the more projectiles ramp up on the screen. What madness comes to mind on self cast projectile builds, ethereal knives etc? nimis was very strong on release and enabled all projectiles to benefit, this support does too and. 25*1. It offers incredibly clear and an old overlapping style of scaling its damage to the point where it becomes an absolute powerhouse. Then Path of Exile 2 looks to be much easier for new players to jump into while still maintaining the difficulty and depth of the Path of Exile sandbox. Supports attack skills. PoE Returning Projectiles Support. staudd Cockareel • 11 days ago. Returning Projectiles Support is a new Dexterity Support Gem. Attack Speed: 120% of base. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. As usual, we've prepared the gem data at level 20 with 20% quality for all new and changed gems to help you theorycraft your builds for the upcoming launch. Ethereal Knives fires a lot of projectiles, so the odds of you missing are really low compared to the damage bonus of hitting twice. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. Forget it, even if the quality (20% projectile speed) is interesting. . Cost & Reservation Multiplier: 150%. Projectiles from Supported Skills Return to you from final. wording is the same as for other returning projectiles: Nimis Topaz Ring Requires Level 48 +(20-30)% to Lightning Resistance +(30-50) to Dexterity (25-35)% increased Projectile. If that target is in the way of some of the returning projectiles then one of them can hit it but the others will not. Ice spear hits the enemy with its first form then pierce and returns back thanks to new returning projectile gem and hits again the enemy with its second form. Scourge Arrow Attack, Projectile, Channelling, Chaos, Bow Level: (1-20) Cost: (4-5) Mana Attack Speed: 190% of base Attack Damage: (30-40)% of base Effectiveness of Added Damage: (30-40)% Requires Level 28 Channel to infuse an arrow with chaos, gaining stages while it is held. Faster Projectiles Support Support, Projectile Icon: j Level: (1-20) Cost & Reservation Multiplier: 120% Requires Level 31 Supports projectile skills. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). You probably didn't notice but none of the new supports have their values listed in the patch notes. Suppose there's a boss that I'm hitting with the melee hit and it generates a bunch of projectiles behind it. The current league starter meta in Path of Exile offers a diverse range of powerful builds, with surprising outliers and unexpected success stories. poe. Ice Spear is a cold spell that fires projectiles in sequence. Flame Wall adds fire damage to projectiles that pass through it. 50 sec Can Store 1 Use(s) Cast Time: 0. e double the length of a regular projectile shot (I assume not but one can hope). Main returning projectile (1) does 150% damage (100 going, 50 return), so 50% more damage Sniper's marks (4) does 50% more damage from returning (goes out at full strength but does not hit, returns at 50% strength) for another 200% more damage. When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. So once outgoing and once returning. So for a skill like Lightning Arrow, it's already decent, potentially very good. It does not affect damaging ailments like poison, or non-ailment damage over time like Decay or the Soulrend debuff. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online. Locus Mine throws mines out in an arc towards your cursor, and fires projectiles at or towards the player character's location. Arrows fired from the first firing points always Pierce. Forking Salvo. Divergent Lightning Trap can already return, so this is 14 divines (current price) and an entire ring slot for better coverage. Mechanics. This is a 30% more damage support gem at level 1, 0 quality for projectile skills that can return. 00 sec Critical Strike Chance: 5. Chris' post: All projectiles now behave like arrows. Frostbolt Spell, Projectile, Cold Level: (1-20) Cost: (6-25) Mana Cast Time: 0. Safe and Instant Delivery. Basically, when your projectiles hit a wall, they return. A set of projectiles that are created simultaneously - including ones that were split off or forked - shares a collision list, and a separate collision list for returning. It causes projectiles to return and pierce all targets while returning. But for a lot of abilities,. GMP + LA + Return => 5 projectiles go out, 5 projectiles return. Fun and easy gameplay ; spending 290 life after the initial Corrupting Fever skill cast resets the skill duration so simply run and cast vulnerability / reap as required. 21 Simplified projectile returning. They don't. This skill cannot be Triggered. Tons of projectiles should make this a blast to map with. Lightning Strike as with other projectile based attacks, does not shotgun by default therefore we must use additional strikes and clever positioning to be able to do so. Attack Damage: (100-120)% of base. PoE Projectiles 3. There has been one thing added that is. 1Skill functions and interactions. If you used it with Split Arrow, for example, it. Thank you Mark for explaining it! Then head over to our Discord and select the Path of Exile role in #roles to stay up to date with our content development. if you stand near a boss, that results in all the returning AoE Fireballs to overlap on the same target (Shotgunning). This means that if you had split, pierce, chain, and fork supporting the same skill, it would first split from the monster, then pierce to it's maximum number of pierces, then fork, then chain to its maximum number of chains. Molten Strike + Returning projectiles league start. Both can be used with any projectile skill. Attack Damage: 38–44% of base. Vengeant Cascade would allow me to skip 3 (potentially 4 depending on my pathing) points required for Piercing Shots on my Scourge Arrow builds (played both poison and ele stacking) while possibly allowing me to attain a slightly faster. Based on the description, it does support both spell and attack skill. Skills that can "shotgun" when returning should be. Vengeant Cascade is a notable passive skill that increases projectile speed to projectiles that return . I am not sure if this is intentional behavior, but when using Returning Projectiles Support with high cast and projectile speed and Spell Echo, it is both failing to spawn expected amount of lingering blades and the distance of the lingering blades spawned from returning projectiles is increased by the projectile speed. Tag: Support, Projectile. "Projectile skills deal less damage" Sounds global. 2: Fixed an issue where increases and reductions to projectile speed had no effect on Volcanic Fissure Volcanic Fissure Melee, Attack, Projectile, AoE, Slam, Fire Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (130-185)% of base Effectiveness of Added Damage: (130-185)% Requires. Posted by LockedGoblin689 on Jan 22, 2021,. Divergent Returning Projectiles Support is a new Dexterity Support Gem. . Base duration is 2. PoE Projectiles 3. Returning Projectiles Support Gem: Projectiles return to you, piercing all targets but deal 70% less damage. Top 5 Magic Find Builds in Path of Exile 3. (50-69)% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions. Infuses your melee weapon with molten energies to attack with physical and fire damage. The projectiles reach their end destination or collide with terrain and come back to you due to Nimis. Fires a returning projectile that can be caught. This is with Wilma's, the stacks would get out of control. In theory it might not be that bad depending on at what point the projectile returned to you, but at best it'd gimp your range for a little bit more damage. Projectiles with a single pierce - The projectile can pass through a single target and hit another behind them, returning to hit the primary target a second time. Deadeye with +2 projectiles and chain is probably a good option.